Thursday, November 13, 2008

Before and After













A fellow indie recently came to me with a level that he had done, but needed some fine tuning. The above is a before and after screenshot of that effort. The whole level ended up having to be reconstructed from scratch because the DIF exporter for Torque couldn't handle a lot of errors in the original model. I think that after lighting, the final product came out quite well.

You can click the image for a full sized view.

Note; I used stock textures for this project and modified them as needed. This greatly reduced the time and effort needed to complete the level quickly.

4 comments:

Corbett Gildersleve said...

Very nice, was the original from Diego?

Corbett Gildersleve said...

Nice, was the original from Diego?

Arcane said...

No, it was provided by a client.

No, it was provided by a client.

>_>

Corbett Gildersleve said...

Hah, sorry for the double post, I didn't see the comment moderation until after I sent the second one (as I didn't think the first one went through).