
As always, you can click the image for a larger view. This is the Bedlam Heath Smithy. First in a line of interiors designed for the Torque Game Engine that I will be including in our online store.
The structure is currently in MAP/DIF format. It contains 2 floors and a ramped stairway to prevent avatars from becoming stuck on the stairs. The structure has been scaled so that the bottom of the windows are at the level of the Torque Orc's waist.
The original had lights, but the export software for the application I use to create the interiors does not place them correctly and I had to remove them.
Next, I have planned a small farm house, and then a shop row featuring a pub with merchant shops on either side. The idea is to continue to add quality interior content until an entire village scene can be created from Bedlam Heath interiors 3d content.
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