Tuesday, January 27, 2009

New Stuff


Once the store is up and running properly, one of the new products featured will be the Loot and Drops Starter Pack for those wishing to use a 3d object driven loot and drop system. This assortment of 26 3d meshes can be used to provide iconic representations of loot scored from defeated enemies or as placeables to help decorate your world.

As with all our packs, this low poly pack has source models and UVs included, 2d inventory icons, and extensive documentation regarding the specifics of the pack contents including thumbnails of each item so you can easily scan the pack and find what you need.

Creation of this pack was inspired by a number of indie developers requesting these types of assets.

Trudging on


Our online store is in place! We are having some errors processing transactions we still need to fix. Ben (who is generously doing the coding), has taken the week off to celebrate the Chinese new year. This is appropriate because he currently resides in China! He has informed me that he will get everything up and running once he returns this weekend. So, for those of you who have patiently been waiting on our store. It will be another week :/

And to all... Happy Chinese New Year! For those participating, Enjoy the spring festival!

Wednesday, January 14, 2009

The Online Store Debacle


Treboc and I have produced some nice game content intended for licensing to indie game developers, and have received a number of emails requesting the content either through direct sales or from persons interested in placing our content in their own on-line stores.

Let's just say that for one reason or another, it hasn't panned out.

So some weeks ago, we decided to do our own online store.

This has been a bit of an adventure.

I spent a good couple of weeks just going back and forth between parties on getting the SSL certificate set up. Many thanks to Tom at Propacket, who hosts our site. As usual, he went above and beyond the call of duty, and eventually we got that in place.

Although a friend warned me of troubles with Zen Cart, it seemed full featured and the web site babbled on about how easy it is to set up. So I gave it a try and indeed, it WAS fairly easy install. Getting it configured and working is another matter. For one thing, it is TOO full featured! All the guys I know that set up online stores don't want to mess with it. If you enjoy PHP coding, I suppose you would be right at home with Zen Cart. I don't code, so I decided to scrap that plan and move on.

I tried a couple of other free store apps. None that I was thrilled with.

My friend Ben came to the rescue with some software that he had written a while back that he feels would do what we need. So he has set that up, and it is now in place. Once again, it just needs to be configured and it will be good to go.

I've been saying "our store should be live soon", for a few weeks now. I just wanted to explain that each time the store was in place, but we were unable to get it working. Since Ben wrote the app we are using now and it is proven, I'm confident that we should be good to go this time!

Thursday, January 8, 2009

Loot-n-Drops


A short while back a friend expressed a need for 3d objects to use as loot for the game he is developing. This inspired me to create a 3d loot-n-drops content pack for game developers. The first 3d object completed from that is pictured above. I'll be working over the next week or two to complete the pack which I plan to feature 3 different treasure chests. 3 pouches of coins, various jewelry, potion and beverage bottles, a couple of food items, and some generic sacks.

The Loot-n-drops pack will be available via our online store at www.golemgraphics.ca

Note that the store is under construction. My friend Ben is helping us out with that, and tells me it should be up and running in a couple of days.

I'll keep you posted.